The University's Virtual Reality Laboratory consists of VR Software Lab and VR Hardware Lab in Room No. 312 and Room No. 106 respectively in the Computer Science Building. The VR Hardware Lab is equipped with current state of art equipment which includes high quality stereoscopic displays (Corner Cave, 3D Wall), motion trackers, head mounted displays (nVisor SX111, Z800 Dual Pro, Oculus Rift, HTC Vive), 3D input devices (Cyber gloves III, 5DT Data glove), and force feedback devices. The VR Software Lab is equipped with high quality 3D graphics workstations (Alien ware 3D Gaming Desktops).
VR Hardware Lab: Room No. = CSB 106
Virtual Reality Laboratory employs powerful computing
hardware for its projects. The hardware lab contains the following:
- Corner Cave (VR Projection and Walking System)
- Tracking components for Corner Projection System (WorldViz Wireless 6DOF tracked hand-held wand)
- Christie Captiva 3D projector bundle for Corner Projection System
- PPTN Sensor, PPTN Sensor Software,WorldViz Wireless PPT Eyes tracker for
shutter glasses
- 4 PPT eyes and two Oculus units with long cables for PPT walking
- Custom screen size based on room dimensions
- Volfoni rechargeable radio frequency active 3D glasses
- Volfoni RF emitter for RF 3D glasses
- Integrated Oculus Rift VR
- 3D Wall
- Head Monuted Display (HMD)
- VR Golves
- Motion Detection
- 3D Projector
- Viewsonic: Full HD 1080p Resolution, HDMI with 3D Blu-ray Ready
- 4 Alienware 3D Gaming Desktops
- Intel Core i7-2600K (8MB Cache) Overclocked Turbo Boost to 4.1GHz (317-6023)
- 16GB Dual Channel DDR3 at 1333MHz (4X4GB)
- 4 DIMMs (317-5737)
VR Software Lab: Room No. = CSB 312
It’s the teaching lab and a space where the students work as research assistants. The lab is equipped with VR Software’s such as
- 18 Alienware 3D Gaming Desktops
and 3D Monitors
- Alienware Aurora-R4, Intel(R) Core(TM) i7-4820K Proc (4-cores, 10MB Cache, Overclocked up to 4.2 GHz w/ Turbo Boost), 32GB Quad Channel DDR3 at 1600MHz
- Graphics Card: 8GB GDDR5 NVIDIA GeForce GTX 1080
- RAM: 32GB Quad Channel DDR3 at 1600MHz
- Hard drive: 2TB SATA 6Gb/s
- NVIDIA 3D Vision Glasses Kit
- Modeling
- 3D StudioMax 2019
- Maya 2019
- Soft Image
- Mudbox
- Motion Builder
- Sketch up
- Blender
VR Programming and Game Programming toolkits
- Vizard 6.0
- Virtools 5.0
- Unity 3D
- VRML pad 2.1
- Microsoft Visual Studio
- OpenGL, ARToolkit, ALVAR libraries
- Eclipse
- JCreator
- Game Maker Studio
- VR Plug-in
To view our three-dimensional VRML 2.0 models,
we recommend the CosmoPlayer plug-in for Internet Explorer, Firefox,
Mozilla, and other Web browsers. The CosmoPlayer can be downloaded
from this NIST Web site, from karmanaut, or from other places.
Please refer to these latest Download and Install Instructions from
NIST.
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