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HTC VIVE - Virtual Reality System for Training and Education

Current Students: Phillip Deveroux, Darren Sumpter

Status: Current

Vive is built for room-scale VR, which allows you to physically move around objects in the virtual space. It comes with an adjustable headset and multiple eye relief adjustments, including lens distance and IPD, to make Vive comfortable and clear. It has wireless controllers designed specifically for VR make interactions with objects natural and intuitive. Vive’s includes base station technology that lets the headset and controllers track their exact location and movement.

 
Client (left-side) and Server (right-side)   Virtual patient created using Unity 3D gaming engine
 
 

References

VR LABORATORY (C) 2007-2016, ALL RIGHTS RESERVED