COSC 829: Advanced Virtual Reality Systems
Fall Semester 2019 Course Information
CLASS HOURS: Wednesday: 7:30 PM – 10:00 PM, CSB 312
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COURSE DESCRIPTION
The course explains how to build complex virtual worlds being able to be distributed on the networks. Advanced concepts for real-time animation, 3d interaction, gesture recognition, audio, haptic rendering, collision detection and response, facial communication, voice recognition and synthesis will be covered. Students will design and develop an interactive, three-dimensional (3D) game or educational application.
Text Book
D. Bowman, E. Kruijff, J.LaViola Jr., and I.Poupyrev, 3D User Interfaces: Theory and Practice, Addison-Wesley, Boston, 2005, ISBN 0-201-75867-9
All the lecture slides are at Blackboard
* Syllabus
* Unity 3D
Usability Study helpfull links
FINAL GROUP PROJECTS (2019)
Weekly Time Schedule
28 - Aug |
Introduction |
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4 - Sept |
Vizard & Unity 3D |
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11 - Sept |
Networked VR |
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18 - Sept |
Web 3D, CVE, MUVR |
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25 - Sep |
Presentations |
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2 - Oct |
Augmented Reality, Mobile VR |
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9 - Oct |
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16 - Oct |
Presentations, 3D & VR displays |
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23 - Oct |
3D-Novel user interfaces |
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30 - Oct |
Human Factors Research |
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6 - Nov |
Evaluation and the User Experience |
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13 - Nov |
Presentations |
Mid Project Demo |
20 - Nov |
Applications in VR |
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27 - Nov |
Thanksgiving Recess |
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4 - Dec | Group Project Presentations/ Demo. | Due date for Report |
11 - Dec |
Final
Exam
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* Project Deliverables and Evaluation
* Project Report [FINAL]
Reference
To view our three-dimensional VRML 2.0 models, we recommend the CosmoPlayer plug-in for Internet Explorer, Firefox, Mozilla, and other Web browsers. The CosmoPlayer can be downloaded from this NIST Web site, from karmanaut, or from other places. Please refer to these latest Download and Install Instructions from NIST.