COSC 829: Advanced Virtual Reality Systems


Paper Presentations (Fall 2019)

    1. Interaction Forms in Multiplayer Desktop Virtual Reality Games [Sri Teja]
    2. CACE: Exploiting Behavioral Interactions for Improved Activity Recognition in Multi-Inhabitant Smart Homes [Jamil]
    3. Simulating Virtual Humans Crowds in Facilities [Mahfoudh]
    4. Massively Multiplayer Online Worlds as a Platform for Augmented Reality Experiences [Anthony]
    5. A Participatory Agent-Based Simulation for Indoor Evacuation Supported by Google Glass [Palmer]
    6. Simulating Virtual Crowds in Emergency Situations [Manik]
    7. BinocularsVR – A VR experience for the exhibition "From Lake Constance to Africa, a long distance travel with ICARUS" [Abdullah]
    8. ForVizor: Visualizing Spatio-Temporal Team Formations in Soccer [Mahfoudh2]
    9. Perception of Looming Motion in Virtual Reality Egocentric Interception Tasks [ Abdullah2]
    10. Let’s VR: A Multiplayer Framework for Virtual Reality [Anthony2]
    11. Model-Guided 3D Sketching [ Sri Teja2]
    12. Joint Action in a Virtual Environment: Crossing Roads with Risky vs. Safe Human and Agent Partners [Manik2]
    13. Research on the Hand Gesture Recognition Based on Deep Learning [Palmer2]
    14. Global Localization from Monocular SLAM on a Mobile Phone [SriTeja3]
    15. Commercial Visual Analytics Systems–Advances in the Big Data Analytics Field [Anthony 3]
    16. Mixed Reality Virtual Pets to Reduce Childhood Obesity [Manik3]
    17. Computer Vision Based Gesture Recognition for Desktop Object Manipulation [Abdullah3]
    18. Haptic Rendering of a Needle Insertionby Enhancing the Real Force Response of a Base Object [Mahfoudh3]
    19. Analyses of Gait Parameters of Youngerand Older Adults During (Non-)IsometricVirtual Walking [palmer3]