COSC 729: Virtual Reality and its Applications


Spring Semester 2020

Approved Group Projects

 

1. MXYZ

2. YYY

3. Active

4.

Spring Semester 2019

Approved Group Projects

 

1. Mario Obstacle avoidance game using Unity 3D (Anthony, Batarfi)

2. Big Data Modeling and Data Visualziation using Vizard (Jenkins, Abdullah, Palmer)

3. Active Shooter response module for CS building using Unity 3D (Sri Teja, Manik)

 

Fall Semester 2018

Approved Group Projects

 

1. VR Environment for training Purposes for FEMA (Nada, Rosario)

2. VR assembly of aircraft (Manik, Sri Teja, Ola)

3. VR pirates (Cherry, Qnyima, Scott)

Spring Semester 2017

Approved Group Projects

  1. Zombie Hunter game [Mimouna, Tagrid]
  2. School bus evacuation [Archana, Revanth, Rebecca]
  3. Space Explorer Museum [John, Lamar, Antonio]

 

Fall Semester 2016

Approved Group Projects

  1. Terrorist game in a battle field environment [Enynma, Tamera]
  2. Multi-route Racing adventure game[Alonzo, Jeffery]
  3. Virtual Museum for Assembly [Phillip, Darren]
  4. Shippoing in a virtual mall [Chigozie, yacine]

 

Spring Semester 2015

Approved Group Projects

 

  1. Search Swarm Game (Kenneth, Marvin, Weeam)
  2. Intrusion acces control for a building simulation (Bandar, Alsyat, Girish)
  3. Car Racing Game ( Sree, Srikar, Vanitha, Mamta)
  4. Mars Evacuation Simulation (Kourtney, Tunde, Kafi, Babtunde)
  5. Multi-User evacuation for Computer Science building at BSU (Pranay, Hema, Veda, Naveen)
  6. Flag Capture Game ( Jamil & Issiaka)
  7. Drive through simulation for starbucks (Sarika, Suraj, Narayan Swami)

Gaming Instructional Modules to Enhance Student Learning in Computer Science Courses

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