INFO 5900: Virtual Reality and its Applications
Project Proposal Report
2-3 students in each group
( Students are free to choose their own project. But it should follow the below guidelines)
Guidelines for Project Proposal Report:
- Proposal: font size 10. Arial or times new roman. Submit a hardcopy.
- A header should provide: - Project title - Names of all
group members - Course and term
- GOAL AND
OBJECTIVES:
List out the goals of the project. [For example evacuation behavior
simulation, plane take-off simulation, hazardous events, reconstruction or
remodeling of a building, etc.
- MODELING: Describe the envisioned
virtual environment (building, trees, people, furniture, landscaping
elements, etc.)
[3ds Max or Google Sketchup]
- Planned geometry, use
of textures, animations, behavior and functionality, etc.
- Describe how the
application will be used. (envisioned users, navigation, interactions, etc.)
- List software and hardware equipment that is required
or desired for the implementation.
- Choose between Vizard, Unity or Unreal
- The proposal should explain how the following will be implemented: (Give examples or screen shots of the environment)
- Vision: Use of textures and 3D models to provide detailed information in the project.
- Sound: Use speech, music or ambient sounds to help provide information about this place.
- Animation: Use at least three animated object in the project.
- Interactivity: Use at least three user-triggered events in the project.
- Characters: Have animated agents (path following behavior) in the environment.
- Sensors: Use at least three different types of sensors (Proximity, Time, Touch, and Visibility) in the project. (use at least three trigger events)
- Player: Add a Player Controller to the Scene: First Person Controller or 3rd Person Controller
- AI Implementation: AI functionality depending upon the project (navigation, behaviors, shortest path, etc.), implement different behaviors (selfish, altruistic, learning, adaptive, etc.) in the environment through a user menu (number of agent’s assignment).
- Interface elements: Design the interface that include menu items such as buttons, etc.
- Incorporate the above functionalities and explain how/where it will be implemented.
- Explain the behaviors implemented for different agents/avatars according to your project.
- Management
Plan:
Describe each individual group member's role and responsibility
- Individual Contributions and Cross-Evaluation (WILL BE
DONE AT THE END OF PROJECT)
PROJECT IDEAS
1. Course curriculum modules: Create with more inquiry based problem-solving activities and hand-on experiences based on Virtual and Augmented Reality educational modules.
Create Gaming Instructional Modules to Enhance Student Learning in Lower Level Core Computer Science Courses
2. Traffic Simulation .
3. Virtual
Museum
4. Crowd Simulation and Evacuation Simulation
5.
Online
class room in client server network
6. Military
simulations, combat situation, battlefield simulations
7. Airport Simulation