The aim of this project is to create instructional course curriculum modules with more inquiry based problem-solving activities and hand-on experiences based on Gaming and Virtual Reality. The game theme instructional (GTI) or Virtual Reality Instructional (VRI) modules endeavor to increase the students interest in learning programming concepts. We have evaluated the VRI/GTI modules using User Engagement Scale (UES), Theory of Reasoned Action (TRA), and Science Motivation Questionnaire (SMQII) to evaluate usability, likability, and motivation respectively.