Paper Presentations
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Exploring the Benefits of Augmented Reality Documentation for Maintenance and Repair [Tunde]
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Augmented Reality for the Improvement of Remote Laboratories: An Augmented Remote Laboratory [Marvin]
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Training for Planning Tumour Resection: Augmented Reality and Human Factors [Mamtha]
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The Role of 3-D Sound in Human Reaction and Performance in Augmented Reality Environments [narayan swammi]
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Interactive E-Learning System Using Pattern Recognition and Augmented Reality [vanitha]
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Registration Based on Scene Recognition and Natural Features Tracking Techniques for Wide-Area Augmented Reality Systems[ Kenneth]
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Real-Time Markerless Tracking for Augmented Reality: The Virtual Visual Servoing Framework [Sarika]
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Calibration, Registration, and Synchronization for High Precision Augmented Reality Haptics [Swetha]
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Projective Virtual Reality: Bridging the Gap between Virtual Reality and Robotics [James]
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Validation of a Method for Real Time Foot Position and Orientation Tracking With Microsoft Kinect Technology for Use in Virtual Reality and Treadmill Based Gait Training Programs [Swetha2]
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A Pneumatic Glove and Immersive Virtual Reality Environment for Hand Rehabilitative Training After Stroke [Tunde2]
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Mixed Reality Virtual Pets to Reduce Childhood Obesity [Marvin2]
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CAVE and Fishtank Virtual-Reality Displays: A Qualitative and Quantitative Comparison [Mamtha2]
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Immersive Group-to-Group Telepresence [Kenneth2]
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Comprehensible Visualization for Augmented Reality [Narayan2]
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The Right View from the Wrong Location: Depth Perception in Stereoscopic Multi-User Virtual Environments [Vanitha2]
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High-Quality Visualization for Geographically Distributed 3-D Teleimmersive Applications [ Sarika2]
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Including Conversational Agents into Structured Hybrid 3D Virtual Environments [James2]
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Suitability of Searching and Representing Multimedia Learning Resources in a 3-D Virtual Gaming Environment [Keneth3]
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Augmented Reality Learning Experiences: Survey of Prototype Design and Evaluation [Mamtha3]
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Computer Vision Assisted Virtual Reality Calibration [Marvin3]
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A Multiuser Virtual-Reality Environment for a Tele-Operated Laboratory [Narayan3]
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A Virtual Touch Interaction Device for Immersive Applications [Vanitha3]
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Interaction Forms in Multiplayer Desktop Virtual Reality Games [Tunde3]
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Evaluation of the Cognitive Effects of Travel Technique in Complex Real and Virtual Environments [Sarika3]
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Hierarchical Model for Real Time Simulation of Virtual Human Crowds [Swetha3]
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Integrating Mixed-Reality Remote Experiments Into Virtual Learning Environments Using Interchangeable Components [James3]